By the time I was halfway through the episode, I was really thinking to myself “She is totally going to leave this group. You may act tough, but I know how much you really miss your sister. Where the heck did you come from? You were barely a character in episode 3 and suddenly, I want to do everything I can to keep you around. The ones that really impressed me this episode, though, were Jane and Sarah. And then taunts him by giving him more lemons. And then it kills them in front of him in horrible ways. I really felt that my decisions caused him a lot of pain, but at the same time, I feel totally justified with the ones I made.īut Kenny’s been there before right? I mean, that is getting to be his thing. I know that what you are feeling this episode could largely be seen as my fault, or just chalked up as just another way that the world they live in is bleak and unforgiving. Instead, we get some of the best character moments this season. There doesn’t really seem to be an end goal in mind (I’ll get to that in a minute). Our dwindling cast of characters is just trying to figure out what to do and where to go next. The story felt much tighter this time around, although it really is just the aftermath of the escape attempt from that last episode. Maybe by now, they realized that the talking is the best part and anything taking you from it isn’t necessarily good. My feeling with those in the first episode was that they were really just filler that was trying to keep you doing something other than talking all the time. There weren’t really any tedious “find a lighter, go to the campfire, light the fire”-type exercises. So far, this season, I’ve died most when trying to do the directional dodges, so I wasn’t sorry to see fewer of those.ĭitto for some of the simple hunt-and-peck exercises that were really a problem in the first episode. This one seemed to be in love with the “tap A repeatedly to lift/move/push/struggle” and the “aim at the head/knee/arm and hit RT” mechanics. Previous episodes used the directional dodging/weaving mechanic a lot more. Well, maybe there weren’t necessarily fewer, the flavor was just skewed. The game really started off with a bang, as the group is trying to escape the herd, but they really died off after that. Interestingly, it felt like there were a lot fewer QTEs in this episode. And to me at least, it was better than episodes 1 and 3 for sure. As good as episode 2 (my favorite of the season)? Maybe…it definitely gave #2 a run for the money. When I first finished the episode, I sat back and thought to myself “man, that was good”. How does this episode stack up against the previous three? The voice acting is still best-in-class and the music is still appropriately moody.Īt this point, we’ve reached the penultimate episode in this season. The graphics are still the same old cel-shaded wonders we’ve seen all along (which is a good thing). It is still about decision-making during conversations with a few quick time events and basic point-and-click, hunt-and-peck adventure moments. In fact, towards the end, I could feel the ending coming and was already starting to think of the long wait to see how this season finishes up.īy now, anyone who has gotten this far knows the score. I was able to plow through episode 4 in a single night and yet, I don’t feel like it was too short. I feel that they really have the game length about right. They each leave you wanting more, but also feeling satisfied. Each episode so far has had its own little arc, while tying neatly to the overall story. #The walking dead season two episode 4 amid the ruins how to#When is episode 5 coming out? Not soon enough.Īfter playing ten episodes of The Walking Dead games (five from season 1, 400 Days, and now four episodes of season 2), it is clear that Telltale Games really knows how to work episodic content. Oh Telltale Games, you masters of the cliffhanger. The Walking Dead: Season Two Episode 4 – Amid the Ruins review written by Jeff.
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